pitbulljones

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pitbulljones

Age/Gender: 25, Male
Location: Manchester, UK
Job: Trainee Teacher

I'm pitbulljones, i tend to make music, i drink, i smoke, i party. 24 years young now, beginning my career as a teacher, if you wanna know anything else by all means ask.

Newgrounds Stats

Sign-Up Date:
3/12/06

Level: 5
Aura: Neutral

Rank: Civilian
Blams: 23
Saves: 19
Rank #: 91,505

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Exp. Points: 260 / 280
Exp. Rank #: 131,893
Voting Pow.: 4.45 votes

BBS Posts: 1,747 (1.29 per day)
Flash Reviews: 21
Music Reviews: 182
Trophies: 0
Stickers: 0

Latest Flash Reviews

21 Reviews | 7 w/ Responses

Score: 6
PanG, PonG

"Not Bad."

submission: PanG, PonG
date: June 27, 2007

I don't make flash, but i do play games and there was a couple of things i would have liked to be a bit different.

firstly i think the bat should be controlled by the arrow keys, or the number keys for smoother control as the bat kinda drifts with the mouse, it doesn't feel smooth or precise, it needs a feel of more instant control. either that or pin the board to the mouse. But using the arrow keys would restrict it's speed, something that you need in a 'pong' game.

The ball moving in random directions was kinda good, though as a practical gameplay element i think it should revolve around a 'power up' system rather than just randomly taking place, the onus would be on the player to take advantage of the phyics system. Plus knowing what the power up equated too, so you could prepare against it too.

A tournament mode would be a very good edition as well. Like a 10 game difficulty progression, the first obviously being easy, the last extremely hard. I think it would add some much needed depth to the game, a possible online multiplay would be excellent too but that is probably impractical.

The basic sounds were ok, they function well for the game. maybe a few effects for power up collecting, hitting the side walls and a sort of 'score' noise could add to the atmosphere. The music, is good tho, it suits the mood of the game. I thank you for using my tune. I did notice though once it had finished that it didnt loop, there was just silence after that, maybe you should loop it or add a few different tunes, some simple loops and what not.

Graphically it wasn't astounding, but they weren't too bad either, the bats looked good as did the board and ball, maybe a customisation of colours for the bat/ball would be nice and also an addition of a couple of different playing boards, they would just add touches of depth to the overall game.

overall though it's not bad, it needs a bit of work in places and has potential to develop into a very good game. I understand it'd probably hard to implement the things i suggested but if you could i think it would benefit the game significantly.

Author's Response:

to do all those things to this game would be almost impossible. but i am working on a second part and have thought about some of these features and can definitely include almost all of them. however i have no idea in hell of how to create an Internet dual player...so that is off the list. i was looking through the rest of your tunes and could not really find another to fit the general atmosphere, but i have considered "insomnimaniac" and have not really looked that far into your collection, so, if you think u have one that would fit well i would be pleased to use it. i think ur music is excellent. :D. i definitely need to work on the music thing. i was having major problems cos i started the game from the main playing field and kinda worked my way backwards, which made my game a tangled mess of random bits of things.

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Score: 6
Super mario 3D

"interesting"

submission: Super mario 3D
date: July 31, 2006

it aint bad this, a bit repetitive and so on, the jumping about is really hard to grasp. i think an isometric view would considerably help make this game easier and more accessible. more work on the sprites and so on, the shadows are to small to notice to. not bad tho.

Author's Response:

work on the sprites is right,i'm looking for help on that

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Score: 8
R!SE

"great job"

submission: R!SE
date: April 28, 2006

loved this game, the simplicity of it makes it cool for a 10 minute frenzy, the dress up bit i thought was it, the game, then u make a lil dude and send him flying, made me giggle for a minute anyways. it shows you don't need fancy graphics to make a good game, top job, oh n thanks for using my audio too.

Author's Response:

I told you I was going to use that track... it was just a matter of having a Flash that suited it, and I think this one did.

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Latest Audio Reviews

182 Reviews | 139 w/ Responses

Score: 5
old blue

"dark"

submission: old blue
date: September 18, 2009

wonderful intro, ambient noise, your voice, so subversive, with retrospective on the track d9, rings massively, very alien though not alienating. that synth about 2 mins in, FUNKY, christ funky. I've gotta say...somethings lost...me and thee, many others, nay countless others...we've hit this wall, you're doing music by numbers here mate. do not get take it as if im implying your resting on laurels, it is infact the complete opposite that i make that comment, it seems here you're trying to meet an 'expected' audience. it's nigh on universal to our tribe.

The tune itself, awesome, it ticks the boxes, i feel like a twat to say it but u would expect me to say it, it's bland, it doesnt appeal, you are capable of far more infinitely better music. I hope ur doing as im doing, retospectively going through works. as far as i can go, nothing grips, I DO get IMagery, your playing is great, production is great. It feels lifeless though, christ i cant believe im being this harsh on you. maybe its because i have high expectations of you, i dunno, i just feel deflated after listening for the 8th time. fuck......sorry 5/10

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Score: 7
CD - Sound of the Guns

"innit"

date: September 18, 2009

opening guitar too compressed, reminds me massively of early idlewild, hope that aint a slight but it is. I know, coming from me especially, your dirty rhtyhm...it's too dirty, in that it dominates the track. But by joe, what a track. and ur on drums u say. fuck me. its missing a touch of subtlety, you need more licks earlier. the vocalist is briliant. your drums are exquisite (sp?). now this isnt 10/10 for a few arbitrary reasons, the middle 8 redeems alot of the minor faults, i just feel there could be more space afforded for each musician to express himself, it's 7/10 compared to it's genre 10/10 on here.

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Score: 10
Crystalline Disbelief

"oooooooooooooooooooookay"

date: September 18, 2009

as you may have noticed im going backwards here, for fucks sake, jesus christ on a bike, fuck me quick and call me susan! as if u play the old joanna mate, your melody is fantastic as is the support. The bridge and refrain stand out for their starkness in this piece, you have a wonderful touch and timing to your playing style which allows for you to be exceptionally expressive. I can't do this, and could never hope to, it just shows me up to be the pathetic musician that i am, and i aint asking for pity. YOU are a musician, im just a chancer mate who gets lucy from time to time. You need to focus on your piano work there is no doubt about that, share it, let us critique it. I don't care for your age, you are an exceptional talent, always were, more so now. straight 10.

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