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pitbulljones

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pitbulljones

Age/Gender: 24, Male
Location: Manchester, UK
Job: Trainee Teacher

I'm pitbulljones, i tend to make music, i drink, i smoke, i party. 24 years young now, beginning my career as a teacher, if you wanna know anything else by all means ask.

Newgrounds Stats

Sign-Up Date:
3/12/06

Level: 5
Aura: Neutral

Rank: Civilian
Blams: 23
Saves: 19
Rank #: 79,131

Whistle Status: Normal

Exp. Points: 260 / 280
Exp. Rank #: 110,331
Voting Pow.: 4.45 votes

BBS Posts: 1,727 (1.94 per day)
Flash Reviews: 21
Music Reviews: 178
Trophies: 0
Stickers: 0

Latest Flash Reviews

21 Reviews | 7 w/ Responses

Score: 6
PanG, PonG

"Not Bad."

submission: PanG, PonG
date: June 27, 2007

I don't make flash, but i do play games and there was a couple of things i would have liked to be a bit different.

firstly i think the bat should be controlled by the arrow keys, or the number keys for smoother control as the bat kinda drifts with the mouse, it doesn't feel smooth or precise, it needs a feel of more instant control. either that or pin the board to the mouse. But using the arrow keys would restrict it's speed, something that you need in a 'pong' game.

The ball moving in random directions was kinda good, though as a practical gameplay element i think it should revolve around a 'power up' system rather than just randomly taking place, the onus would be on the player to take advantage of the phyics system. Plus knowing what the power up equated too, so you could prepare against it too.

A tournament mode would be a very good edition as well. Like a 10 game difficulty progression, the first obviously being easy, the last extremely hard. I think it would add some much needed depth to the game, a possible online multiplay would be excellent too but that is probably impractical.

The basic sounds were ok, they function well for the game. maybe a few effects for power up collecting, hitting the side walls and a sort of 'score' noise could add to the atmosphere. The music, is good tho, it suits the mood of the game. I thank you for using my tune. I did notice though once it had finished that it didnt loop, there was just silence after that, maybe you should loop it or add a few different tunes, some simple loops and what not.

Graphically it wasn't astounding, but they weren't too bad either, the bats looked good as did the board and ball, maybe a customisation of colours for the bat/ball would be nice and also an addition of a couple of different playing boards, they would just add touches of depth to the overall game.

overall though it's not bad, it needs a bit of work in places and has potential to develop into a very good game. I understand it'd probably hard to implement the things i suggested but if you could i think it would benefit the game significantly.

Author's Response:

to do all those things to this game would be almost impossible. but i am working on a second part and have thought about some of these features and can definitely include almost all of them. however i have no idea in hell of how to create an Internet dual player...so that is off the list. i was looking through the rest of your tunes and could not really find another to fit the general atmosphere, but i have considered "insomnimaniac" and have not really looked that far into your collection, so, if you think u have one that would fit well i would be pleased to use it. i think ur music is excellent. :D. i definitely need to work on the music thing. i was having major problems cos i started the game from the main playing field and kinda worked my way backwards, which made my game a tangled mess of random bits of things.

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Score: 6
Super mario 3D

"interesting"

submission: Super mario 3D
date: July 31, 2006

it aint bad this, a bit repetitive and so on, the jumping about is really hard to grasp. i think an isometric view would considerably help make this game easier and more accessible. more work on the sprites and so on, the shadows are to small to notice to. not bad tho.

Author's Response:

work on the sprites is right,i'm looking for help on that

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Score: 8
R!SE

"great job"

submission: R!SE
date: April 28, 2006

loved this game, the simplicity of it makes it cool for a 10 minute frenzy, the dress up bit i thought was it, the game, then u make a lil dude and send him flying, made me giggle for a minute anyways. it shows you don't need fancy graphics to make a good game, top job, oh n thanks for using my audio too.

Author's Response:

I told you I was going to use that track... it was just a matter of having a Flash that suited it, and I think this one did.

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Latest Audio Reviews

178 Reviews | 135 w/ Responses

Score: 10
-=LJC=- Propagation(MAC8)

"eh up mush"

date: June 8, 2008

thought id bob by and see whats the track. Just my luck i wander on to a little gem of a track. This track has a wonderfully sinister vibe to it, dark, broody and moody yet it retains some euphoric elements, mainly the chordal synth that goes up in semitones. the kick is really good, has a slightly driven edge to it. the snare is a tad week in comparison though, need something closer, hard, with a bit of verb, but thats a personal decision. How do you get that vocal as well, sounds like a child flanged to the max and metalised.

those bongo sounds filling the bg are ace, its a nice touch that adds alot to the track. The bassy synth is dirty as sin, it makes me want to wash haha. Really suits the mood.

Overall for what is essentially a quite simple arrangement it works astonishingly well, I have had the track on loop now for a good 30 mins, it would fit well into a moive or game due to it's looping if abstract nature. The production is flawless too, excellently mixed, the only gripe as ive mentioned is that snare. So to summarise, an awesome tune, nice to hear something new from you and keep the shizzle on me jizzle with the whizzle and the bizzle innit.

10/10

5/5

peace and hugs

pbj

June 10, 2008

Author's Response:

Hey PBJ!

Thanks for the write-up. This track was a last minute MAC submission. If you haven't yet seen the topic(s) they're here:
http://www.newgrounds.com/bbs/topic/9 00800 and here:
http://www.newgrounds.com/bbs/topic/9 00803

We'll see what happens. According to the rules, 1st through 3rd get a splash of cash which is always cool. 4th and 5th get shirts and stickers - but I already have a few shirts so I was really hoping for some of that cruel cruel mockery that's set aside for 6th - 10th. :D

Next time around, I'll morph the snare - start out with whatever and over time bring up the reverb and make it a little punchier via some nifty eq work. That might work out well.

Thanks for inspiring me with an idea or two!

Take it eask PBJ,

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Score: 10
Crystalline II (2:40)

"howdy man"

date: May 12, 2008

just noticed this popped up, how's things fella?

tune is really mellow, the guitars are exceptionally warm, the melody skips along nicely, some nice airy vocals would work a treat on this. I think the mix may be a little dullish for some reason or another in toneality, like a really old analogue tape, but there is that much sought after warmth. Overall then a quality tune that is chilling to say the least. I hope you start resubmitting some tracks mate as i love your music.

pitters

May 15, 2008

Author's Response:

Hi mate,
things have been better but nothing that passing of time won't fix, how are you?
Thanks for the review on this, I was really hoping you'd be around to hear this actually. The mix, yeah, meh. I know... I don't think I have the patience. As long as the general idea is clear, I'm happy.
I'm hoping to make a sort of comeback here, I'm currently working on a short instrumental demo CD and I'd like to upload and collect reviews.
I'll just go over to your page now and see what you've been up to. Cheers, and talk to you soon.

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Score: 9
Pico Sucks Nuts (MAC April 08)

"weird"

date: April 18, 2008

wonderfully melodic, if u can remember dizzy u've got c64 or even spectrum nailed.

lovely nostalgia, your kit is too tight and too modern mind, needs more crunching, it bounces me head regardless, which to me means its awesome.

April 20, 2008

Author's Response:

:3

You're too fuckin kind!

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